Replayable co-op action roguelike with wild team build synergies
The world’s most irreverent co-op action adventure returns! In the next chapter of Magicka, players ascend from the ruins of Aldrheim to experience a Midgård almost wiped free of Wizards after the Wizard Wars, with the few that do remain having either gone mad or extremely hostile toward all others



Jump straight into a run together with zero progression mismatch.
The world’s most irreverent co-op action adventure returns! In the next chapter of Magicka, players ascend from the ruins of Aldrheim to experience a Midgård almost wiped free of Wizards after the Wizard Wars, with the few that do remain having either gone mad or extremely hostile toward all others
Selected for the Logpier co-op catalog with a 82% positive rating across 9,498 Steam reviews (Popular Hit: 2,000+ reviews). Built for 1–4 Players via Online & Local Co-op (All Players Must Own).
Structured around ~1–2 hrs (Mission / Run-Based) sessions with easy to join at the start of each 40-min run, making it an easy shortlist contender for game night.
Note: This guide is an AI-assisted curation summary synthesized from public Steam store metadata and user review signals. First-hand squad play notes submitted by community reviewers appear separately below.
Everyone starts each run on equal footing with explosive co-op builds.