Replayable co-op action roguelike with wild team build synergies
The autobattler where the market IS the balance patch. Build your team, cast your spells, create powerful relics, optimize synergies - but watch the ticker. Every minion you buy raises its price for every player. No permanent metas. No overpowered favorites. Just tactics, and flawed ones at that



Jump straight into a run together with zero progression mismatch.
The autobattler where the market IS the balance patch. Build your team, cast your spells, create powerful relics, optimize synergies - but watch the ticker. Every minion you buy raises its price for every player. No permanent metas. No overpowered favorites. Just tactics, and flawed ones at that
Selected for the Logpier co-op catalog with a 89% positive rating across 59 Steam reviews (Verified Co-op Pick). Built for 1–4 Players via Online Party Multiplayer (All Players Must Own).
Structured around ~1–2 hrs (Mission / Run-Based) sessions with easy to join at the start of each 40-min run, making it an easy shortlist contender for game night.
Note: This guide is an AI-assisted curation summary synthesized from public Steam store metadata and user review signals. First-hand squad play notes submitted by community reviewers appear separately below.
Everyone starts each run on equal footing with explosive co-op builds.